**Take note!** There is a very important concept to understand here:
* Anyone can use the destination name `environmentlogger.remotesensor.temperature`
* Each destination that does so will still have a unique destination hash, and thus be uniquely
addressable, because their public keys will differ.
In actual use of *single* destination naming, it is advisable not to use any uniquely identifying
features in aspect naming. Aspect names should be general terms describing what kind of destination
is represented. The uniquely identifying aspect is always achieved by appending the public key,
which expands the destination into a uniquely identifiable one. Reticulum does this automatically.
Any destination on a Reticulum network can be addressed and reached simply by knowing its
destination hash (and public key, but if the public key is not known, it can be requested from the
network simply by knowing the destination hash). The use of app names and aspects makes it easy to
structure Reticulum programs and makes it possible to filter what information and data your program
receives.
To recap, the different destination types should be used in the following situations:
* **Single**
: When private communication between two endpoints is needed. Supports multiple hops.
* **Group**
: When private communication between two or more endpoints is needed. Supports multiple hops
indirectly, but must first be established through a *single* destination.
* **Plain**
: When plain-text communication is desirable, for example when broadcasting information, or for local discovery purposes.
To communicate with a *single* destination, you need to know its public key. Any method for
obtaining the public key is valid, but Reticulum includes a simple mechanism for making other
nodes aware of your destinations public key, called the *announce*. It is also possible to request
an unknown public key from the network, as all transport instances serve as a distributed ledger
of public keys.
Note that public key information can be shared and verified in other ways than using the
built-in *announce* functionality, and that it is therefore not required to use the *announce* and *path request*
functionality to obtain public keys. It is by far the easiest though, and should definitely be used
if there is not a very good reason for doing it differently.
### Public Key Announcements
An *announce* will send a special packet over any relevant interfaces, containing all needed
information about the destination hash and public key, and can also contain some additional,
application specific data. The entire packet is signed by the sender to ensure authenticity. It is not
required to use the announce functionality, but in many cases it will be the simplest way to share
public keys on the network. The announce mechanism also serves to establish end-to-end connectivity
to the announced destination, as the announce propagates through the network.
As an example, an announce in a simple messenger application might contain the following information:
* The announcers destination hash
* The announcers public key
* Application specific data, in this case the users nickname and availability status
* A random blob, making each new announce unique
* An Ed25519 signature of the above information, verifying authenticity
With this information, any Reticulum node that receives it will be able to reconstruct an outgoing
destination to securely communicate with that destination. You might have noticed that there is one
piece of information lacking to reconstruct full knowledge of the announced destination, and that is
the aspect names of the destination. These are intentionally left out to save bandwidth, since they
will be implicit in almost all cases. The receiving application will already know them. If a destination
name is not entirely implicit, information can be included in the application specific data part that
will allow the receiver to infer the naming.
It is important to note that announces will be forwarded throughout the network according to a
certain pattern. This will be detailed in the section
[The Announce Mechanism in Detail](#understanding-announce).
In Reticulum, destinations are allowed to move around the network at will. This is very different from
protocols such as IP, where an address is always expected to stay within the network segment it was assigned in.
This limitation does not exist in Reticulum, and any destination is *completely portable* over the entire topography
of the network, and *can even be moved to other Reticulum networks* than the one it was created in, and
still become reachable. To update its reachability, a destination simply needs to send an announce on any
networks it is part of. After a short while, it will be globally reachable in the network.
Seeing how *single* destinations are always tied to a private/public key pair leads us to the next topic.
### Identities
In Reticulum, an *identity* does not necessarily represent a personal identity, but is an abstraction that
can represent any kind of *verifiable entity*. This could very well be a person, but it could also be the
control interface of a machine, a program, robot, computer, sensor or something else entirely. In
general, any kind of agent that can act, or be acted upon, or store or manipulate information, can be
represented as an identity. An *identity* can be used to create any number of destinations.
A *single* destination will always have an *identity* tied to it, but not *plain* or *group*
destinations. Destinations and identities share a multilateral connection. You can create a
destination, and if it is not connected to an identity upon creation, it will just create a new one to use
automatically. This may be desirable in some situations, but often you will probably want to create
the identity first, and then use it to create new destinations.
As an example, we could use an identity to represent the user of a messaging application.
Destinations can then be created by this identity to allow communication to reach the user.
In all cases it is of great importance to store the private keys associated with any
Reticulum Identity securely and privately, since obtaining access to the identity keys equals
obtaining access and controlling reachability to any destinations created by that identity.
### Getting Further
The above functions and principles form the core of Reticulum, and would suffice to create
functional networked applications in local clusters, for example over radio links where all interested
nodes can directly hear each other. But to be truly useful, we need a way to direct traffic over multiple
hops in the network.
In the following sections, two concepts that allow this will be introduced, *paths* and *links*.
## Reticulum Transport
The methods of routing used in traditional networks are fundamentally incompatible with the physical medium
types and circumstances that Reticulum was designed to handle. These mechanisms mostly assume trust at the physical layer,
and often needs a lot more bandwidth than Reticulum can assume is available. Since Reticulum is designed to
survive running over open radio spectrum, no such trust can be assumed, and bandwidth is often very limited.
To overcome such challenges, Reticulum’s *Transport* system uses asymmetric elliptic curve cryptography to
implement the concept of *paths* that allow discovery of how to get information closer to a certain
destination. It is important to note that no single node in a Reticulum network knows the complete
path to a destination. Every Transport node participating in a Reticulum network will only
know the most direct way to get a packet one hop closer to it’s destination.
### Node Types
Currently, Reticulum distinguishes between two types of network nodes. All nodes on a Reticulum network
are *Reticulum Instances*, and some are also *Transport Nodes*. If a system running Reticulum is fixed in
one place, and is intended to be kept available most of the time, it is a good contender to be a *Transport Node*.
Any Reticulum Instance can become a Transport Node by enabling it in the configuration.
This distinction is made by the user configuring the node, and is used to determine what nodes on the
network will help forward traffic, and what nodes rely on other nodes for wider connectivity.
If a node is an *Instance* it should be given the configuration directive `enable_transport = No`, which
is the default setting.
If it is a *Transport Node*, it should be given the configuration directive `enable_transport = Yes`.
### The Announce Mechanism in Detail
When an *announce* for a destination is transmitted by a Reticulum instance, it will be forwarded by
any transport node receiving it, but according to some specific rules:
* If this exact announce has already been received before, ignore it.
<br/>
* If not, record into a table which Transport Node the announce was received from, and how many times in
total it has been retransmitted to get here.
<br/>
* If the announce has been retransmitted *m+1* times, it will not be forwarded any more. By default, *m* is
set to 128.
<br/>
* After a randomised delay, the announce will be retransmitted on all interfaces that have bandwidth
available for processing announces. By default, the maximum bandwidth allocation for processing
announces is set at 2%, but can be configured on a per-interface basis.
<br/>
* If any given interface does not have enough bandwidth available for retransmitting the announce,
the announce will be assigned a priority inversely proportional to its hop count, and be inserted
into a queue managed by the interface.
<br/>
* When the interface has bandwidth available for processing an announce, it will prioritise announces
for destinations that are closest in terms of hops, thus prioritising reachability and connectivity
of local nodes, even on slow networks that connect to wider and faster networks.
<br/>
* After the announce has been re-transmitted, and if no other nodes are heard retransmitting the announce
with a greater hop count than when it left this node, transmitting it will be retried *r* times. By default,
*r* is set to 1.
<br/>
* If a newer announce from the same destination arrives, while an identical one is already waiting
to be transmitted, the newest announce is discarded. If the newest announce contains different
application specific data, it will replace the old announce.
<br/>
Once an announce has reached a transport node in the network, any other node in direct contact with that
transport node will be able to reach the destination the announce originated from, simply by sending a packet
addressed to that destination. Any transport node with knowledge of the announce will be able to direct the
packet towards the destination by looking up the most efficient next node to the destination.
According to these rules, an announce will propagate throughout the network in a predictable way,
and make the announced destination reachable in a short amount of time. Fast networks that have the
capacity to process many announces can reach full convergence very quickly, even when constantly adding
new destinations. Slower segments of such networks might take a bit longer to gain full knowledge about
the wide and fast networks they are connected to, but can still do so over time, while prioritising full
and quickly converging end-to-end connectivity for their local, slower segments.
In general, even extremely complex networks, that utilize the maximum 128 hops will converge to full
end-to-end connectivity in about one minute, given there is enough bandwidth available to process
the required amount of announces.
### Reaching the Destination
In networks with changing topology and trustless connectivity, nodes need a way to establish
*verified connectivity* with each other. Since the underlying network mediums are assumed to be trustless, Reticulum
must provide a way to guarantee that the peer you are communicating with is actually who you
expect. Reticulum offers two ways to do this.
For exchanges of small amounts of information, Reticulum offers the *Packet* API, which works exactly like you would expect - on a per packet level. The following process is employed when sending a packet:
* A packet is always created with an associated destination and some payload data. When the packet is sent
to a *single* destination type, Reticulum will automatically create an ephemeral encryption key, perform
an ECDH key exchange with the destination’s public key (or ratchet key, if available), and encrypt the information.
<br/>
* It is important to note that this key exchange does not require any network traffic. The sender already
knows the public key of the destination from an earlier received announce, and can thus perform the ECDH
key exchange locally, before sending the packet.
<br/>
* The public part of the newly generated ephemeral key-pair is included with the encrypted token, and sent
along with the encrypted payload data in the packet.
<br/>
* When the destination receives the packet, it can itself perform an ECDH key exchange and decrypt the
packet.
<br/>
* A new ephemeral key is used for every packet sent in this way.
<br/>
* Once the packet has been received and decrypted by the addressed destination, that destination can opt
to *prove* its receipt of the packet. It does this by calculating the SHA-256 hash of the received packet,
and signing this hash with its Ed25519 signing key. Transport nodes in the network can then direct this
*proof* back to the packets origin, where the signature can be verified against the destination’s known
public signing key.
<br/>
* In case the packet is addressed to a *group* destination type, the packet will be encrypted with the
pre-shared AES-256 key associated with the destination. In case the packet is addressed to a *plain*
destination type, the payload data will not be encrypted. Neither of these two destination types can offer
forward secrecy. In general, it is recommended to always use the *single* destination type, unless it is
strictly necessary to use one of the others.
<br/>
For exchanges of larger amounts of data, or when longer sessions of bidirectional communication is desired, Reticulum offers the *Link* API. To establish a *link*, the following process is employed:
* First, the node that wishes to establish a link will send out a *link request* packet, that
traverses the network and locates the desired destination. Along the way, the Transport Nodes that
forward the packet will take note of this *link request*, and mark it as pending.
<br/>
* Second, if the destination accepts the *link request* , it will send back a packet that proves the
authenticity of its identity (and the receipt of the link request) to the initiating node. All
nodes that initially forwarded the packet will also be able to verify this proof, and thus
accept the validity of the *link* throughout the network. The link is now marked as *established*.
<br/>
* When the validity of the *link* has been accepted by forwarding nodes, these nodes will
remember the *link* , and it can subsequently be used by referring to a hash representing it.
<br/>
* As a part of the *link request*, an Elliptic Curve Diffie-Hellman key exchange takes place, that sets up an
efficiently encrypted tunnel between the two nodes. As such, this mode of communication is preferred,
even for situations when nodes can directly communicate, when the amount of data to be exchanged numbers
in the tens of packets, or whenever the use of the more advanced API functions is desired.
<br/>
* When a *link* has been set up, it automatically provides message receipt functionality, through
the same *proof* mechanism discussed before, so the sending node can obtain verified confirmation
that the information reached the intended recipient.
<br/>
* Once the *link* has been set up, the initiator can remain anonymous, or choose to authenticate towards
the destination using a Reticulum Identity. This authentication is happening inside the encrypted
link, and is only revealed to the verified destination, and no intermediaries.
<br/>
In a moment, we will discuss the details of how this methodology is
implemented, but let’s first recap what purposes this methodology serves. We
first ensure that the node answering our request is actually the one we want to
communicate with, and not a malicious actor pretending to be so. At the same
time we establish an efficient encrypted channel. The setup of this is
relatively cheap in terms of bandwidth, so it can be used just for a short
exchange, and then recreated as needed, which will also rotate encryption keys.
The link can also be kept alive for longer periods of time, if this is more
suitable to the application. The procedure also inserts the *link id* , a hash
calculated from the link request packet, into the memory of forwarding nodes,
which means that the communicating nodes can thereafter reach each other simply
by referring to this *link id*.
The combined bandwidth cost of setting up a link is 3 packets totalling 297 bytes (more info in the
[Binary Packet Format](#understanding-packetformat) section). The amount of bandwidth used on keeping
a link open is practically negligible, at 0.45 bits per second. Even on a slow 1200 bits per second packet
radio channel, 100 concurrent links will still leave 96% channel capacity for actual data.
#### Link Establishment in Detail
After exploring the basics of the announce mechanism, finding a path through the network, and an overview
of the link establishment procedure, this section will go into greater detail about the Reticulum link
establishment process.
The *link* in Reticulum terminology should not be viewed as a direct node-to-node link on the
physical layer, but as an abstract channel, that can be open for any amount of time, and can span
an arbitrary number of hops, where information will be exchanged between two nodes.
* When a node in the network wants to establish verified connectivity with another node, it
will randomly generate a new X25519 private/public key pair. It then creates a *link request*
packet, and broadcast it.
<br/>
<br/>
*It should be noted that the X25519 public/private keypair mentioned above is two separate keypairs:
An encryption key pair, used for derivation of a shared symmetric key, and a signing key pair, used
for signing and verifying messages on the link. They are sent together over the wire, and can be
considered as single public key for simplicity in this explanation.*
<br/>
* The *link request* is addressed to the destination hash of the desired destination, and
contains the following data: The newly generated X25519 public key *LKi*.
<br/>
* The broadcasted packet will be directed through the network according to the rules laid out
previously.
<br/>
* Any node that forwards the link request will store a *link id* in it’s *link table* , along with the
amount of hops the packet had taken when received. The link id is a hash of the entire link
request packet. If the link request packet is not *proven* by the addressed destination within some
set amount of time, the entry will be dropped from the *link table* again.
<br/>
* When the destination receives the link request packet, it will decide whether to accept the request.
If it is accepted, the destination will also generate a new X25519 private/public key pair, and
perform a Diffie Hellman Key Exchange, deriving a new symmetric key that will be used to encrypt the
channel, once it has been established.
<br/>
* A *link proof* packet is now constructed and transmitted over the network. This packet is
addressed to the *link id* of the *link*. It contains the following data: The newly generated X25519
public key *LKr* and an Ed25519 signature of the *link id* and *LKr* made by the *original signing key* of
the addressed destination.
<br/>
* By verifying this *link proof* packet, all nodes that originally transported the *link request*
packet to the destination from the originator can now verify that the intended destination received
the request and accepted it, and that the path they chose for forwarding the request was valid.
In successfully carrying out this verification, the transporting nodes marks the link as active.
An abstract bi-directional communication channel has now been established along a path in the network.
Packets can now be exchanged bi-directionally from either end of the link simply by adressing the
packets to the *link id* of the link.
<br/>
* When the source receives the *proof* , it will know unequivocally that a verified path has been
established to the destination. It can now also use the X25519 public key contained in the
*link proof* to perform it’s own Diffie Hellman Key Exchange and derive the symmetric key
that is used to encrypt the channel. Information can now be exchanged reliably and securely.
<br/>
#### NOTE
It’s important to note that this methodology ensures that the source of the request does not need to
reveal any identifying information about itself. **The link initiator remains completely anonymous**.
When using *links*, Reticulum will automatically verify all data sent over the link, and can also
automate retransmissions if *Resources* are used.
### Resources
For exchanging small amounts of data over a Reticulum network, the [Packet](reference.md#api-packet) interface
is sufficient, but for exchanging data that would require many packets, an efficient way to coordinate
the transfer is needed.
This is the purpose of the Reticulum [Resource](reference.md#api-resource). A *Resource* can automatically
handle the reliable transfer of an arbitrary amount of data over an established [Link](reference.md#api-link).
Resources can auto-compress data, will handle breaking the data into individual packets, sequencing
the transfer, integrity verification and reassembling the data on the other end.
[Resources](reference.md#api-resource) are programmatically very simple to use, and only requires a few lines
of codes to reliably transfer any amount of data. They can be used to transfer data stored in memory,
or stream data directly from files.
## Network Identities
In Reticulum, every peer and application utilizes a cryptographic **Identity** to verify authenticity and establish encrypted channels. While standard identities are typically used to represent a single user, device, or service, Reticulum introduces the concept of a **Network Identity** to represent a logical group of nodes or an entire community infrastructure.
A Network Identity is, at its core, a standard Reticulum Identity keyset. However, its purpose and usage differ from a personal identity. Instead of identifying a single entity, a Network Identity acts as a shared credential that federates multiple independent Transport Instances under a single, verifiable administrative domain.
### Conceptual Overview
You can think of a standard Reticulum Identity as a self-sovereign, privately created passport for a single person. A Network Identity, conversely, is akin to a cryptographic flag, or a charter that flies over a fleet of ships. It signifies that while the ships may operate independently and be physically distant, they belong to the same organization, follow the same protocols, and are expected to act in concert.
When you configure a Network Identity on one or more of your nodes, you are effectively declaring that these nodes constitute a specific “network” within a broader Reticulum mesh. This allows other peers to recognize interfaces not just as “a node named Alice”, but as “a gateway belonging to The Eastern Ret Of Freedom”.
### Current Usage
At present, the primary function of a Network Identity is within the [Interface Discovery](using.md#using-interface-discovery) system.
When a Transport Instance broadcasts a discovery announce for an interface, it can optionally sign that announce with a Network Identity, instead of just its local transport identity. Remote peers receiving the announce can then verify the signature. This provides functionality for two important distinctions:
1.**Authenticity:** It proves that the interface was published by an operator who possesses the private key for that Network Identity.
2.**Trust Boundaries:** It allows users to configure their systems to only accept and connect to interfaces that belong to specific Network Identities, effectively creating “whitelisted” zones of trusted infrastructure.
#### NOTE
If you enable encryption on your discovery announces, the Network Identity is used as the shared secret. Only peers who have been explicitly provided with the Network Identity’s full keyset (and have it configured locally) will be able to decrypt and utilize the connection details.
This functionality will be expanded in the future, so that peers with delegated keys can be allowed to decrypt discovery announces without holding the root network key. Currently, the functionality is sufficient for sharing interface information privately where you control all nodes that must decrypt the discovered interfaces.
### Future Implications
While the current implementation focuses on interface discovery, the concept of Network Identities serves as the foundational building block for future Reticulum features designed to support large-scale, organic mesh formation.
As the ecosystem evolves, Network Identities will facilitate:
* **Distributed Name Resolution:** A system where networks can publish name-to-identity mappings, allowing human-readable names to resolve without centralized servers.
* **Service Publishing:** Networks will be able to announce specific capabilities, services, or information endpoints available publicly or to their members.
* **Inter-Network Federation:** Trust relationships between different networks, allowing for seamless but managed flow of traffic and information across distinct administrative boundaries.
* **Distributed Blackhole Management:** A reputation-based system for blackhole list distribution, where trusted Network Identities can sign and publish lists of blackholed identities. This allows communities to collaboratively enforce security standards and filter spam or malicious identities across the parts of the wider mesh that they are responsible for.
By adopting the use of Network Identities now, you are preparing your infrastructure to be compatible with this future functionality.
### Creating and Using a Network Identity
Since a Network Identity is simply a standard Reticulum Identity, you create one using the built-in tools.
1.**Generate the Identity:**
Use the `rnid` utility to generate a new identity file that will serve as your Network Identity.
The public key must be distributed to any Transport Instance that needs to verify your network’s announces and discovery information. By default, if your node is set up to use a network identity, this happens automatically (using the standard announce mechanism).
3.**Configure Instances:**
In the `[reticulum]` section of the configuration file on every node within your network, point the `network_identity` option to the file you created.
Once configured, your instances will automatically utilize this identity for signing discovery announces (and potentially decrypting network-private information), presenting a unified front to the wider network.
## Reference Setup
This section will detail a recommended *Reference Setup* for Reticulum. It is important to
note that Reticulum is designed to be usable on more or less any computing device, and over more
or less any medium that allows you to send and receive data, which satisfies some very low
minimum requirements.
The communication channel must support at least half-duplex operation, and provide an average
throughput of 5 bits per second or greater, and supports a physical layer MTU of 500 bytes. The
Reticulum stack should be able to run on more or less any hardware that can provide a Python 3.x
runtime environment.
That being said, this reference setup has been outlined to provide a common platform for anyone
who wants to help in the development of Reticulum, and for everyone who wants to know a
recommended setup to get started experimenting. A reference system consists of three parts:
* **An Interface Device**
: Which provides access to the physical medium whereupon the communication
takes place, for example a radio with an integrated modem. A setup with a separate modem
connected to a radio would also be an interface device.
* **A Host Device**
: Some sort of computing device that can run the necessary software, communicate with the
interface device, and provide user interaction.
* **A Software Stack**
: The software implementing the Reticulum protocol and applications using it.
The reference setup can be considered a relatively stable platform to develop on, and also to start
building networks or applications on. While details of the implementation might change at the current stage of
development, it is the goal to maintain hardware compatibility for as long as entirely possible, and
the current reference setup has been determined to provide a functional platform for many years
into the future. The current Reference System Setup is as follows:
* **Interface Device**
: A data radio consisting of a LoRa radio module, and a microcontroller with open source
firmware, that can connect to host devices via USB. It operates in either the 430, 868 or 900
MHz frequency bands. More details can be found on the [RNode Page](https://github.com/markqvist/rnode_firmware).
* **Host Device**
: Any computer device running Linux and Python. A Raspberry Pi with a Debian based OS is
a good place to start, but anything can be used.
* **Software Stack**
: The most recently released Python Implementation of Reticulum, running on a Linux-based
operating system.
#### NOTE
To avoid confusion, it is very important to note, that the reference interface device **does not**
use the LoRaWAN standard, but uses a custom MAC layer on top of the plain LoRa modulation! As such, you will
need a plain LoRa radio module connected to a controller with the correct firmware. Full details on how to
get or make such a device is available on the [RNode Page](https://github.com/markqvist/rnode_firmware).
With the current reference setup, it should be possible to get on a Reticulum network for around 100$
even if you have none of the hardware already, and need to purchase everything.
This reference setup is of course just a recommendation for getting started easily, and you should
tailor it to your own specific needs, or whatever hardware you have available.
## Protocol Specifics
This chapter will detail protocol specific information that is essential to the implementation of
Reticulum, but non-critical in understanding how the protocol works on a general level. It should be
treated more as a reference than as essential reading.
### Packet Prioritisation
Currently, Reticulum is completely priority-agnostic regarding *general* traffic. All traffic is handled
on a first-come, first-serve basis. Announce re-transmission and other maintenance traffic is handled
according to the re-transmission times and priorities described earlier in this chapter.
### Interface Access Codes
Reticulum can create named virtual networks, and networks that are only accessible by knowing a preshared
passphrase. The configuration of this is detailed in the [Common Interface Options](interfaces.md#interfaces-options)
section. To implement this feature, Reticulum uses the concept of Interface Access Codes, that are calculated
and verified per-packet.
An interface with a named virtual network or passphrase authentication enabled will derive a shared Ed25519
signing identity, and for every outbound packet generate a signature of the entire packet. This signature is
then inserted into the packet as an Interface Access Code before transmission. Depending on the speed and
capabilities of the interface, the IFAC can be the full 512-bit Ed25519 signature, or a truncated version.
Configured IFAC length can be inspected for all interfaces with the `rnstatus` utility.
Upon receipt, the interface will check that the signature matches the expected value, and drop the packet if it
does not. This ensures that only packets sent with the correct naming and/or passphrase parameters are allowed to
pass onto the network.
### Wire Format
```text
== Reticulum Wire Format ======
A Reticulum packet is composed of the following fields: