Simplify lowlevel fuse state management and req mem

This commit is contained in:
Antonio SJ Musumeci 2026-02-13 20:26:26 -06:00
parent 9a261ca3a0
commit d5cdd553b5
14 changed files with 376 additions and 307 deletions

136
libfuse/include/objpool.hpp Normal file
View file

@ -0,0 +1,136 @@
/*
ISC License
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#pragma once
#include <mutex>
#include <new>
#include <utility>
#include <type_traits>
template<typename T>
class ObjPool
{
private:
struct alignas(alignof(T)) Node
{
Node *next;
};
private:
static_assert(sizeof(T) >= sizeof(Node), "T must be at least pointer-sized");
static_assert(std::is_nothrow_destructible_v<T>, "T must be nothrow destructible");
private:
static
Node*
to_node(T *obj_)
{
return reinterpret_cast<Node*>(obj_);
}
private:
std::mutex _mtx;
Node *_head = nullptr;
public:
ObjPool() = default;
ObjPool(const ObjPool&) = delete;
ObjPool& operator=(const ObjPool&) = delete;
ObjPool(ObjPool&&) = delete;
ObjPool& operator=(ObjPool&&) = delete;
~ObjPool()
{
clear();
}
private:
Node*
_pop_node()
{
std::lock_guard<std::mutex> lock(_mtx);
Node *node = _head;
if(node)
_head = node->next;
return node;
}
void
_push_node(Node *node_)
{
std::lock_guard<std::mutex> lock(_mtx);
node_->next = _head;
_head = node_;
}
public:
void
clear() noexcept
{
Node *head;
{
std::lock_guard<std::mutex> lock(_mtx);
head = _head;
_head = nullptr;
}
while(head)
{
Node *next = head->next;
::operator delete(head, std::align_val_t{alignof(T)});
head = next;
}
}
template<typename... Args>
T*
alloc(Args&&... args_)
{
void *mem;
Node *node;
node = _pop_node();
mem = (node ?
static_cast<void*>(node) :
::operator new(sizeof(T), std::align_val_t{alignof(T)}));
try
{
return new(mem) T(std::forward<Args>(args_)...);
}
catch(...)
{
_push_node(static_cast<Node*>(mem));
throw;
}
}
void
free(T *obj_) noexcept
{
if(not obj_)
return;
obj_->~T();
_push_node(to_node(obj_));
}
};