Inject variable page-offset noise to disk buffer displacement to mitigate prefetcher contention

This commit is contained in:
Andrea Mazzoleni 2026-06-01 17:46:18 +02:00
parent 5795b9706e
commit 7a7dacc6db

View file

@ -42,6 +42,82 @@ unsigned raid_optimal_displacement(int n)
return 33 * 64;
}
/*
* The 4096 bytes represents a full 64-set * 64-byte L1 cache cycle.
*/
#define L1_WRAP_SIZE 4096
/*
* PREFETCHER MITIGATION VIA PAGE-OFFSET RANDOMIZATION (WAY-SHIFTING)
*
* STRIDE_NOISE is a sequence of small, non-linear multipliers used to inject
* variable byte offsets into the physical distance between consecutive disk
* buffers during allocation. These multipliers are applied in 4096-byte chunks.
*
* The parity generation loops contain a massive cross-disk jump in the inner
* loop. If the distance between every disk is a constant delta (e.g., exactly
* 256KB + fixed displacement bytes), modern IP-based stride prefetchers
* (particularly on architectures like AMD Zen 5) will easily recognize the pattern.
*
* Because the prefetcher is biased to aggressively accelerate constant positive
* strides, it incorrectly assumes the program is executing a massive linear
* sweep of memory. It begins flooding the memory controller with speculative,
* useless requests for data far beyond the active disks. This "garbage traffic"
* saturates the memory bus, starving the AVX/SIMD execution engine of
* the actual data it needs and crippling throughput.
*
* We must blind the prefetcher by making the stride unpredictable, but we CANNOT
* alter the carefully calculated L1 cache set mapping (raid_optimal_displacement),
* otherwise we will cause catastrophic L1 cache thrashing.
*
* - The standard x86 L1 data cache has 64 sets, and a cache line is 64 bytes.
* A full wrap-around of the L1 cache is exactly 64 * 64 = 4096 bytes (which
* also perfectly aligns with a standard 4KB memory page).
*
* - By adding a random multiple of 4096 bytes to our jump:
* 1. The physical memory address changes wildly, breaking the constant stride.
* 2. The modulo-64 cache math is completely unaffected ((X + 4096) % 64 == X % 64).
*
* The IP-based stride prefetcher monitors the cross-disk jumps and sees a
* chaotic sequence of massive, fluctuating deltas (e.g., +275KB, +267KB, +288KB).
* Because the stride is never constant, the prefetcher's internal confidence
* counter never builds up. The prefetcher safely disables itself for the inner
* loop.
*
* With the noisy prefetcher silenced, the memory bus is cleared. The CPU's L2
* stream prefetcher is left alone to perfectly track the independent +64 byte
* forward reads for each individual disk. The AVX/SIMD execution engine receives
* 100% of the bandwidth, yielding maximum physical throughput.
*
* These are the results in MB/s with no stride noise on a Zen 5 CPU:
*
* RAID functions used for computing the parity with 'sync':
* best int8 int32 int64 sse2 sse2e ssse3 ssse3e avx2 avx2e avx512 gfni gfni512
* gen1 avx512 48947 75608 26465 70482 73848
* gen2 avx512 9989 19702 28144 34140 42712 22374 30712 68590
* genz avx2e 5935 11653 17763 19398 38789
* gen3 avx2e 2214 20620 23859 33947 24109 20045 31187
* gen4 avx2e 1622 13843 17071 28194 25679 18826 20780
* gen5 avx2e 1360 11775 12980 20285 20377 17509 16149
* gen6 avx2e 1133 8478 11189 19951 16831 18965 13912
*
* These are the results in MB/s with stride noise on a Zen 5 CPU:
*
* RAID functions used for computing the parity with 'sync':
* best int8 int32 int64 sse2 sse2e ssse3 ssse3e avx2 avx2e avx512 gfni gfni512
* gen1 avx512 48161 88091 110896 122684 121917
* gen2 avx512 9970 19776 43223 45989 86221 68418 110524 112067
* genz avx2e 5953 11730 18598 19475 39411
* gen3 avx2e 2219 21784 24347 49416 43295 95555 100458
* gen4 avx2e 1624 14216 17408 38422 29275 73658 84268
* gen5 avx2e 1361 12369 13585 28328 22052 63672 68036
* gen6 avx2e 1131 8399 11692 23918 17703 53620 56806
*/
static const unsigned STRIDE_NOISE[16] = {
0, 3, 1, 6, 2, 5, 7, 4,
1, 4, 0, 7, 3, 6, 2, 5
};
void **raid_malloc_vector_align(int nd, int n, size_t size, size_t align_size, ssize_t displacement_size, void **freeptr)
{
void **v;
@ -59,7 +135,13 @@ void **raid_malloc_vector_align(int nd, int n, size_t size, size_t align_size, s
/* LCOV_EXCL_STOP */
}
va = raid_malloc_align(n * (size + displacement_size), align_size, freeptr);
/*
* The allocated buffer must safely hold the disk chunks, the L1 fixed displacement,
* and the variable STRIDE_NOISE. Because the maximum noise multiplier in the array
* is 7, reserving 8 * L1_WRAP_SIZE per disk guarantees the pointer will never overflow
* the allocated memory block.
*/
va = raid_malloc_align(n * (size + displacement_size + 8 * L1_WRAP_SIZE), align_size, freeptr);
if (!va) {
/* LCOV_EXCL_START */
free(v);
@ -69,7 +151,15 @@ void **raid_malloc_vector_align(int nd, int n, size_t size, size_t align_size, s
for (i = 0; i < n; ++i) {
v[i] = va;
va += size + displacement_size;
/* move past the active disk buffer */
va += size;
/* apply the optimal L1 cache spacing */
va += displacement_size;
/* inject the variable noise multiplier to blind the stride prefetcher */
va += STRIDE_NOISE[i % 16] * L1_WRAP_SIZE;
}
return v;