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https://github.com/amadvance/snapraid.git
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234 lines
7.6 KiB
C
234 lines
7.6 KiB
C
// SPDX-License-Identifier: GPL-2.0-or-later
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// Copyright (C) 2013 Andrea Mazzoleni
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#include "internal.h"
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#include "memory.h"
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void *raid_malloc_align(size_t size, size_t align_size, void **freeptr)
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{
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unsigned char *ptr;
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uintptr_t offset;
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ptr = malloc(size + align_size);
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if (!ptr) {
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/* LCOV_EXCL_START */
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return 0;
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/* LCOV_EXCL_STOP */
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}
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*freeptr = ptr;
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offset = ((uintptr_t)ptr) % align_size;
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if (offset != 0)
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ptr += align_size - offset;
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return ptr;
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}
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void *raid_malloc(size_t size, void **freeptr)
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{
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return raid_malloc_align(size, RAID_MALLOC_ALIGN, freeptr);
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}
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unsigned raid_optimal_displacement(int n)
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{
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if (n <= 8)
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return 24 * 64;
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if (n <= 16)
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return 28 * 64;
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if (n <= 32)
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return 30 * 64;
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return 33 * 64;
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}
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/*
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* The 4096 bytes represents a full 64-set * 64-byte L1 cache cycle.
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*/
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#define RAID_WRAP_SIZE 4096
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/*
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* PREFETCHER MITIGATION VIA PAGE-OFFSET RANDOMIZATION (WAY-SHIFTING)
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*
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* STRIDE_NOISE is a sequence of small, non-linear multipliers used to inject
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* variable byte offsets into the physical distance between consecutive disk
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* buffers during allocation. These multipliers are applied in 4096-byte chunks.
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*
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* The parity generation loops contain a massive cross-disk jump in the inner
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* loop. If the distance between every disk is a constant delta (e.g., exactly
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* 256KB + fixed displacement bytes), modern IP-based stride prefetchers
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* (particularly on architectures like AMD Zen 5) will easily recognize the pattern.
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*
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* Because the prefetcher is biased to aggressively accelerate constant positive
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* strides, it incorrectly assumes the program is executing a massive linear
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* sweep of memory. It begins flooding the memory controller with speculative,
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* useless requests for data far beyond the active disks. This "garbage traffic"
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* saturates the memory bus, starving the AVX/SIMD execution engine of
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* the actual data it needs and crippling throughput.
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*
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* We must blind the prefetcher by making the stride unpredictable, but we CANNOT
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* alter the carefully calculated L1 cache set mapping (raid_optimal_displacement),
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* otherwise we will cause catastrophic L1 cache thrashing.
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*
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* - The standard x86 L1 data cache has 64 sets, and a cache line is 64 bytes.
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* A full wrap-around of the L1 cache is exactly 64 * 64 = 4096 bytes (which
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* also perfectly aligns with a standard 4KB memory page).
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*
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* - By adding a random multiple of 4096 bytes to our jump:
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* 1. The physical memory address changes wildly, breaking the constant stride.
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* 2. The modulo-64 cache math is completely unaffected ((X + 4096) % 64 == X % 64).
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*
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* The IP-based stride prefetcher monitors the cross-disk jumps and sees a
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* chaotic sequence of massive, fluctuating deltas (e.g., +275KB, +267KB, +288KB).
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* Because the stride is never constant, the prefetcher's internal confidence
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* counter never builds up. The prefetcher safely disables itself for the inner
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* loop.
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*
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* With the noisy prefetcher silenced, the memory bus is cleared. The CPU's L2
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* stream prefetcher is left alone to perfectly track the independent +64 byte
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* forward reads for each individual disk. The AVX/SIMD execution engine receives
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* 100% of the bandwidth, yielding maximum physical throughput.
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*
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* These are the results in MB/s with no stride noise on a Zen 5 CPU:
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*
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* RAID functions used for computing the parity with 'sync':
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* best int8 int32 int64 sse2 sse2e ssse3 ssse3e avx2 avx2e avx512 gfni gfni512
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* gen1 avx512 48947 75608 26465 70482 73848
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* gen2 avx512 9989 19702 28144 34140 42712 22374 30712 68590
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* genz avx2e 5935 11653 17763 19398 38789
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* gen3 avx2e 2214 20620 23859 33947 24109 20045 31187
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* gen4 avx2e 1622 13843 17071 28194 25679 18826 20780
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* gen5 avx2e 1360 11775 12980 20285 20377 17509 16149
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* gen6 avx2e 1133 8478 11189 19951 16831 18965 13912
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*
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* These are the results in MB/s with stride noise on a Zen 5 CPU:
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*
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* RAID functions used for computing the parity with 'sync':
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* best int8 int32 int64 sse2 sse2e ssse3 ssse3e avx2 avx2e avx512 gfni gfni512
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* gen1 avx512 48161 88091 110896 122684 121917
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* gen2 avx512 9970 19776 43223 45989 86221 68418 110524 112067
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* genz avx2e 5953 11730 18598 19475 39411
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* gen3 avx2e 2219 21784 24347 49416 43295 95555 100458
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* gen4 avx2e 1624 14216 17408 38422 29275 73658 84268
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* gen5 avx2e 1361 12369 13585 28328 22052 63672 68036
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* gen6 avx2e 1131 8399 11692 23918 17703 53620 56806
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*/
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static const unsigned STRIDE_NOISE[16] = {
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0, 3, 1, 6, 2, 5, 7, 4,
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1, 4, 0, 7, 3, 6, 2, 5
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};
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void **raid_malloc_vector_align(int n, size_t size, size_t align_size, ssize_t displacement_size, ssize_t wrap_size, void **freeptr)
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{
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void **v;
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unsigned char *va;
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int i;
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BUG_ON(n <= 0);
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v = malloc(n * sizeof(void *));
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if (!v) {
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/* LCOV_EXCL_START */
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return 0;
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/* LCOV_EXCL_STOP */
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}
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/*
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* The allocated buffer must safely hold the disk chunks, the L1 fixed displacement,
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* and the variable STRIDE_NOISE. Because the maximum noise multiplier in the array
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* is 7, reserving 8 * RAID_WRAP_SIZE per disk guarantees the pointer will never overflow
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* the allocated memory block.
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*/
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va = raid_malloc_align(n * (size + displacement_size + 8 * wrap_size), align_size, freeptr);
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if (!va) {
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/* LCOV_EXCL_START */
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free(v);
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return 0;
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/* LCOV_EXCL_STOP */
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}
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for (i = 0; i < n; ++i) {
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v[i] = va;
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/* move past the active disk buffer */
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va += size;
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/* apply the optimal L1 cache spacing */
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va += displacement_size;
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/* inject the variable noise multiplier to blind the stride prefetcher */
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va += STRIDE_NOISE[i % 16] * wrap_size;
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}
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return v;
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}
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void **raid_malloc_vector(int n, size_t size, void **freeptr)
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{
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return raid_malloc_vector_align(n, size, RAID_MALLOC_ALIGN, raid_optimal_displacement(n), RAID_WRAP_SIZE, freeptr);
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}
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void raid_mrand_vector(unsigned seed, int n, size_t size, void **vv)
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{
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unsigned char **v = (unsigned char **)vv;
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int i;
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size_t j;
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for (i = 0; i < n; ++i)
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for (j = 0; j < size; ++j) {
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/* basic C99/C11 linear congruential generator */
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seed = seed * 1103515245U + 12345U;
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v[i][j] = seed >> 16;
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}
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}
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int raid_mtest_vector(int n, size_t size, void **vv)
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{
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unsigned char **v = (unsigned char **)vv;
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int i;
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size_t j;
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unsigned k;
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unsigned char d;
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unsigned char p;
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/* fill with 0 */
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d = 0;
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for (i = 0; i < n; ++i)
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for (j = 0; j < size; ++j)
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v[i][j] = d;
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/* test with all the byte patterns */
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for (k = 1; k < 256; ++k) {
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p = d;
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d = k;
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/* forward fill */
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for (i = 0; i < n; ++i) {
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for (j = 0; j < size; ++j) {
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if (v[i][j] != p) {
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/* LCOV_EXCL_START */
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return -1;
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/* LCOV_EXCL_STOP */
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}
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v[i][j] = d;
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}
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}
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p = d;
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d = ~p;
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/* backward fill with complement */
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for (i = 0; i < n; ++i) {
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for (j = size; j > 0; --j) {
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if (v[i][j - 1] != p) {
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/* LCOV_EXCL_START */
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return -1;
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/* LCOV_EXCL_STOP */
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}
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v[i][j - 1] = d;
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}
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}
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}
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return 0;
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}
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