snapraid/util.h
2013-08-09 13:56:03 +02:00

516 lines
11 KiB
C

/*
* Copyright (C) 2011 Andrea Mazzoleni
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __UTIL_H
#define __UTIL_H
/****************************************************************************/
/* stream */
#define STREAM_SIZE (64*1024) /**< Size of the buffer of the stream. */
#define STREAM_STATE_READ 0 /**< The stream is in a normal state of read. */
#define STREAM_STATE_WRITE 1 /**< The stream is in a normal state of write. */
#define STREAM_STATE_ERROR -1 /**< An error was encoutered. */
#define STREAM_STATE_EOF 2 /**< The end of file was encoutered. */
struct stream_handle {
int f; /**< Handle of the file. */
char path[PATH_MAX]; /**< Path of the file. */
};
struct stream {
unsigned char* buffer; /**< Buffer of the stream. */
unsigned char* pos; /**< Current position in the buffer. */
unsigned char* end; /**< End position of the buffer. */
int state; /**< State of the stream. One of STREAM_STATE. */
int state_index; /**< Index of the handle causing a state change. */
unsigned handle_size; /**< Number of handles. */
struct stream_handle* handle; /**< Set of handles. */
#if HAVE_LIBZ
int compress; /**< If the file is compressed. */
unsigned char* zbuffer; /**< Buffer for the compressed data. */
z_stream z; /**< State for zlib. */
#endif
};
/**
* Opaque STREAM type. Like ::FILE.
*/
typedef struct stream STREAM;
/**
* Opens a stream for reading. Like fopen("r").
*/
STREAM* sopen_read(const char* file);
/**
* Opens a set of streams for writing. Like fopen("w").
*/
STREAM* sopen_multi_write(unsigned count);
/**
* Specifies the file to open.
*/
int sopen_multi_file(STREAM* s, unsigned i, const char* file);
/**
* Closes a stream. Like fclose().
*/
int sclose(STREAM* s);
/**
* Returns the handle of the file.
* In case of multi file, the first one is returned.
*/
int shandle(STREAM* s);
/**
* Fills the read stream buffer and read a char.
* \note Don't call this directly, but use sgetc().
* \return The char read, or EOF on error.
*/
int sfill(STREAM* s);
/**
* Flushes the write stream buffer.
* \return 0 on success, or EOF on error.
*/
int sflush(STREAM* s);
/**
* Finish the write stream buffer.
* It can be called just before sclose() or ssync() to ensure that all the output is written.
*/
int sfinish(STREAM* s);
/**
* Checks if the buffer has enough data loaded.
*/
static inline int sptrlookup(STREAM* s, int size)
{
return s->pos + size <= s->end;
}
/**
* Gets the current stream ptr.
*/
static inline unsigned char* sptrget(STREAM* s)
{
return s->pos;
}
/**
* Sets the current stream ptr.
*/
static inline void sptrset(STREAM* s, unsigned char* ptr)
{
s->pos = ptr;
}
/**
* Checks the error status. Like ferror().
*/
static inline int serror(STREAM* s)
{
return s->state == STREAM_STATE_ERROR;
}
/**
* Gets the index of the handle that caused the error.
*/
static inline int serrorindex(STREAM* s)
{
return s->state_index;
}
/**
* Gets the path of the handle that caused the error.
*/
static inline const char* serrorfile(STREAM* s)
{
return s->handle[s->state_index].path;
}
/**
* Sync the stream. Like fsync().
*/
int ssync(STREAM* s);
/****************************************************************************/
/* get */
/**
* Reads a char. Like fgetc().
*/
static inline int sgetc(STREAM* s)
{
if (s->pos == s->end)
return sfill(s);
return *s->pos++;
}
/**
* Unreads a char.
* Like ungetc() but you have to unget the same char read.
*/
static inline void sungetc(int c, STREAM* s)
{
if (c != EOF)
--s->pos;
}
/**
* Gets a char from a stream, ignoring one '\r'.
*/
static inline int sgeteol(STREAM* f)
{
int c;
c = sgetc(f);
if (c == '\r')
c = sgetc(f);
return c;
}
/**
* Reads all the spaces and tabs.
* Returns the number of spaces and tabs read.
*/
static inline int sgetspace(STREAM* f)
{
int count = 0;
int c;
c = sgetc(f);
while (c == ' ' || c == '\t') {
++count;
c = sgetc(f);
}
sungetc(c, f);
return count;
}
/**
* Reads until the first space or tab.
* Stops at the first ' ', '\t', '\n' or EOF.
* Returns <0 if the buffer is too small, or the number of chars read.
*/
int sgettok(STREAM* f, char* str, int size);
/**
* Reads until the end of line.
* Stops at the first '\n' or EOF. Note that '\n' is left in the stream.
* Returns <0 if the buffer is too small, or the number of chars read.
*/
int sgetline(STREAM* f, char* str, int size);
/**
* Like sgetline() but removes ' ' and '\t' at the end.
*/
int sgetlasttok(STREAM* f, char* str, int size);
/**
* Reads a 32 bit number.
* Stops at the first not digit char or EOF.
* Returns <0 if there isn't enough to read.
*/
int sgetu32(STREAM* f, uint32_t* value);
/**
* Reads a 64 bit number.
* Stops at the first not digit char.
* Returns <0 if there isn't enough to read.
*/
int sgetu64(STREAM* f, uint64_t* value);
/**
* Reads an hexadecimal string of fixed length.
* Returns <0 if there isn't enough to read.
*/
int sgethex(STREAM* f, void* data, int size);
/****************************************************************************/
/* put */
/**
* Writes a char. Like fputc().
* Returns 0 on success or -1 on error.
*/
static inline int sputc(int c, STREAM* s)
{
if (s->pos == s->end) {
if (sflush(s) != 0)
return -1;
}
*s->pos++ = c;
return 0;
}
/**
* Writes a end of line.
* Returns 0 on success or -1 on error.
*/
static inline int sputeol(STREAM* s)
{
#ifdef _WIN32
if (sputc('\r', s) != 0)
return -1;
#endif
return sputc('\n', s);
}
/**
* Writes a string.
* Returns 0 on success or -1 on error.
*/
int sputs(const char* str, STREAM* f);
/**
* Write a sized string.
* Returns 0 on success or -1 on error.
*/
int swrite(const void* data, unsigned size, STREAM* f);
/**
* Write a string literal (constant string).
* Returns 0 on success or -1 on error.
*/
#define sputsl(str, f) swrite(str, sizeof(str) - 1, f)
/**
* Writes a 32 bit number.
* Returns 0 on success or -1 on error.
*/
int sputu32(uint32_t value, STREAM* s);
/**
* Writes a 64 bit number.
* Returns 0 on success or -1 on error.
*/
int sputu64(uint64_t value, STREAM* s);
/**
* Writes a hexadecimal string of fixed length.
* Returns 0 on success or -1 on error.
*/
int sputhex(const void* void_data, int size, STREAM* s);
/****************************************************************************/
/* path */
/**
* Copies a path limiting the size.
* Aborts if too long.
*/
void pathcpy(char* dst, size_t size, const char* src);
/**
* Concatenates a path limiting the size.
* Aborts if too long.
*/
void pathcat(char* dst, size_t size, const char* src);
/**
* Imports a path limiting the size.
* In Windows all the backslash are converted to the C standard of forward slash.
* Aborts if too long.
*/
void pathimport(char* dst, size_t size, const char* src);
/**
* Prints a path.
* Aborts if too long.
*/
void pathprint(char* dst, size_t size, const char* format, ...);
/**
* Ensures the presence of a terminating slash, if it isn't empty.
* Aborts if too long.
*/
void pathslash(char* dst, size_t size);
/**
* Compare two paths.
* In Windows it's case insentive and assumes \ equal at /.
*/
int pathcmp(const char* a, const char* b);
/****************************************************************************/
/* filesystem */
/**
* Creates all the ancestor directories if missing.
* The file name, after the last /, is ignored.
*/
int mkancestor(const char* file);
/****************************************************************************/
/* memory */
/**
* Return the size of the allocated memory.
*/
size_t malloc_counter(void);
/**
* Safe malloc.
* If no memory is available, it aborts.
*/
void* malloc_nofail(size_t size);
/**
* Safe aligned malloc.
* If no memory is available, it aborts.
*/
void* malloc_nofail_align(size_t size, void** freeptr);
/**
* Safe strdup.
* If no memory is available, it aborts.
*/
char* strdup_nofail(const char* str);
/****************************************************************************/
/* hash */
/**
* Size of the hash.
*/
#define HASH_SIZE 16
/**
* Hash kinds.
*/
#define HASH_UNDEFINED 0
#define HASH_MURMUR3 1
#define HASH_SPOOKY2 2
/**
* Computes the HASH of a memory block.
* Seed is a 128 bit vector.
*/
void memhash(unsigned kind, const unsigned char* seed, void* digest, const void* src, unsigned size);
/****************************************************************************/
/* random */
/**
* Write random values.
*/
void randomize(void* ptr, unsigned size);
/****************************************************************************/
/* sax */
/**
* One-at-a-time hash type.
* This is a really fast, but insecure hash.
* This is only *partially* based on the Bob Jenkins one-at-a-time hash.
*/
typedef uint32_t oathash_t;
/**
* Hash a byte.
*/
static inline oathash_t oathash8(oathash_t hash, unsigned char value)
{
hash += value;
hash += hash << 10;
hash ^= hash >> 6;
return hash;
}
/**
* Hash a 32 bits word.
*/
static inline oathash_t oathash32(oathash_t hash, uint32_t value)
{
hash += value;
hash += hash << 10;
hash ^= hash >> 6;
return hash;
}
/**
* Hash a 64 bits word.
* \note Based on one-at-a-time by Bob Jenkins.
*/
static inline oathash_t oathash64(oathash_t hash, uint64_t value)
{
hash += value & 0xFFFFFFFF;
hash += hash << 10;
hash ^= hash >> 6;
hash += value >> 32;
hash += hash << 10;
hash ^= hash >> 6;
return hash;
}
/**
* Hash a string.
*/
static inline oathash_t oathashs(oathash_t hash, const char* value)
{
while (*value) {
hash += *value;
hash += hash << 10;
hash ^= hash >> 6;
++value;
}
return hash;
}
/**
* Hash a range of memory.
* The size must be a 32 bits multiplier.
*/
static inline oathash_t oathashm(oathash_t hash, const unsigned char* value, unsigned size)
{
assert(size % 4 == 0);
size /= 4;
while (size--) {
uint32_t w32 = value[0] | ((unsigned)value[1] << 8) | ((unsigned)value[2] << 16) | ((unsigned)value[3] << 24);
hash += w32;
hash += hash << 10;
hash ^= hash >> 6;
value += 4;
}
return hash;
}
/****************************************************************************/
/* lock */
/**
* Creates and locks the lock file.
* Returns -1 on error, otherwise it's the file handle to pass to lock_unlock().
*/
int lock_lock(const char* file);
/**
* Unlocks the lock file.
* Returns -1 on error.
*/
int lock_unlock(int f);
#endif