snapraid/raid/gf.h

187 lines
4.6 KiB
C

// SPDX-License-Identifier: GPL-2.0-or-later
// Copyright (C) 2013 Andrea Mazzoleni
#ifndef RAID_GF_H
#define RAID_GF_H
/*
* Galois field operations.
*
* Basic range checks are implemented using BUG_ON().
*/
/*
* GF a*b.
*/
static __always_inline uint8_t mul(uint8_t a, uint8_t b)
{
return raid_gfmul[a][b];
}
/*
* GF 1/a.
* Not defined for a == 0.
*/
static __always_inline uint8_t inv(uint8_t v)
{
BUG_ON(v == 0); /* division by zero */
return raid_gfinv[v];
}
/*
* GF generator^a for the active Cauchy matrix.
*/
static __always_inline uint8_t powgen(int v)
{
BUG_ON(v < 0 || v > 254); /* invalid exponent */
return raid_gfexp[v];
}
/*
* Gets the multiplication table for a specified value.
*/
static __always_inline const uint8_t *table(uint8_t v)
{
return raid_gfmul[v];
}
/*
* Gets the generator matrix coefficient for parity 'p' and disk 'd'.
*/
static __always_inline uint8_t A(int p, int d)
{
return raid_gfgen[p][d];
}
/*
* Safe memory read/write helpers avoiding strict-aliasing and unaligned access UB.
*/
static __always_inline uint32_t v_read32(const void *ptr)
{
uint32_t v;
memcpy(&v, ptr, sizeof(v));
return v;
}
static __always_inline uint64_t v_read64(const void *ptr)
{
uint64_t v;
memcpy(&v, ptr, sizeof(v));
return v;
}
static __always_inline void v_write32(void *ptr, uint32_t v)
{
memcpy(ptr, &v, sizeof(v));
}
static __always_inline void v_write64(void *ptr, uint64_t v)
{
memcpy(ptr, &v, sizeof(v));
}
/*
* Galois field reduction polynomials.
*
* RAID_POLY_ANY - Wildcard matching algorithms compatible with any polynomial.
* RAID_POLY_RAID - Standard RAID polynomial 0x1d (x^8 + x^4 + x^3 + x^2 + 1).
* RAID_POLY_AES - AES polynomial 0x1b (x^8 + x^4 + x^3 + x + 1) for GFNI acceleration.
*/
#define RAID_POLY_ANY 0
#define RAID_POLY_RAID 0x1d
#define RAID_POLY_AES 0x1b
/*
* Polynomial-dependent XOR masks for GF(2^8) multiply and divide by 2.
*
* raid_poly_32 and raid_poly_64 are RAID_POLY repeated in every byte
* of a uint32/uint64, used as the conditional XOR in the multiply-by-2
* path: when the MSB of a byte is set before the left shift, the
* reducing polynomial is XORed in to reduce the result back into the
* field.
*
* raid_inv2_32 and raid_inv2_64 are the GF(2^8) inverse of 2 (i.e.
* 2^{-1} mod RAID_POLY) repeated in every byte, used in the
* divide-by-2 path. The inverse depends on the polynomial:
*
* RAID_POLY = 0x1d -> 2^{-1} = 0x8e (standard RAID)
* RAID_POLY = 0x1b -> 2^{-1} = 0x8d (AES polynomial)
*
* Both RAID_INV2_RAID and RAID_INV2_AES are computed from their respective RAID_POLY:
* in GF(2^8), 2^{-1} is the value x such that 2*x = 1, which for
* any polynomial of the form x^8 + ... + 1 resolves to:
*
* 2^{-1} = (RAID_POLY >> 1) | 0x80
*
* since right-shifting the polynomial by 1 and setting the MSB gives
* the unique solution in both cases.
*/
#define RAID_INV2_RAID (((RAID_POLY_RAID) >> 1) | 0x80)
#define RAID_POLY_32_RAID ((uint32_t)RAID_POLY_RAID * 0x01010101U)
#define RAID_POLY_64_RAID ((uint64_t)RAID_POLY_RAID * 0x0101010101010101ULL)
#define RAID_INV2_32_RAID ((uint32_t)RAID_INV2_RAID * 0x01010101U)
#define RAID_INV2_64_RAID ((uint64_t)RAID_INV2_RAID * 0x0101010101010101ULL)
#define RAID_INV2_AES (((RAID_POLY_AES) >> 1) | 0x80)
#define RAID_POLY_32_AES ((uint32_t)RAID_POLY_AES * 0x01010101U)
#define RAID_POLY_64_AES ((uint64_t)RAID_POLY_AES * 0x0101010101010101ULL)
#define RAID_INV2_32_AES ((uint32_t)RAID_INV2_AES * 0x01010101U)
#define RAID_INV2_64_AES ((uint64_t)RAID_INV2_AES * 0x0101010101010101ULL)
/*
* Multiply each byte of a uint32 by 2 in GF(2^8).
*/
static __always_inline uint32_t x2_32(uint32_t v, uint32_t poly_32)
{
uint32_t mask = v & 0x80808080U;
mask = (mask << 1) - (mask >> 7);
v = (v << 1) & 0xfefefefeU;
v ^= mask & poly_32;
return v;
}
/*
* Multiply each byte of a uint64 by 2 in GF(2^8).
*/
static __always_inline uint64_t x2_64(uint64_t v, uint64_t poly_64)
{
uint64_t mask = v & 0x8080808080808080ULL;
mask = (mask << 1) - (mask >> 7);
v = (v << 1) & 0xfefefefefefefefeULL;
v ^= mask & poly_64;
return v;
}
/*
* Divide each byte of a uint32 by 2 in GF(2^8).
*/
static __always_inline uint32_t d2_32(uint32_t v, uint32_t inv2_32)
{
uint32_t mask = v & 0x01010101U;
mask = (mask << 8) - mask;
v = (v >> 1) & 0x7f7f7f7fU;
v ^= mask & inv2_32;
return v;
}
/*
* Divide each byte of a uint64 by 2 in GF(2^8).
*/
static __always_inline uint64_t d2_64(uint64_t v, uint64_t inv2_64)
{
uint64_t mask = v & 0x0101010101010101ULL;
mask = (mask << 8) - mask;
v = (v >> 1) & 0x7f7f7f7f7f7f7f7fULL;
v ^= mask & inv2_64;
return v;
}
#endif